This card effect doesn't target.
The Summoned monster can activate its effects and declare attacks.
Those were taken from wikia, but I'd add one:
Even if Atum's effect is negated, the summoned monster will still have his ATK and DEF at 0.
Explaining the first ruling isn't hard, as I said a lot fo times, cards in deck can't be targeted, no matter what. Second one isn't even a ruling from my point of view, since there is nothing on the card that could make you think that the summoned mosnter can't attack or activate his effects, you just need to read the card. The third one is kind of important. Since his nullifying-ATK-and-DEF effect isn't continuous, it won't be blocked, don't even think of OTK summoning 2 atums, use their effect to summon 2 big monsters, use skill drain and win.
So, why am I reviewing THIS card? You know I hate being prevedible, but if I need to, I prefer to d oit in some strange way, but you'll see it later.
Let's see this card's particulars:
LIGHT, got some good supports, one is represented by Honest, but you won't likely use it;
Hieratic Monster, can be used to support some hieratic tributes monster;
Dragon monster, other supports, even if they aren't a lot;
XYZ, yeah, there are a lot of supports for XYZ monster, but sadly they aren't worth be played;
2 Level 6 Dragon-Type monsters, really easy to summon and being Rank 6 is AWESOME, just summon this, abuse of his effect and chaos XYZ change into Gaia Dragon, the Thunder Changer;
Effect, an awesome one, use him, SS Red Eyes Metal Darkness Dragon and combo with him, and it leads to other giant comboes, I'll explain one in this post,
Stats, ATK and DEF are high enough to handle something, but you won't more likely use his ATK and DEF stats, you'll more likely chaos xyz change or use him someway else.
This card is awesome because of being easy to use in alot of ways and will more likely cause OTKs if you can handle it.
Hieratics can summon this pretty easy and abuse with REDMD, Dragunities can summon him in dedicated build to go into redmd and combo.
These two are the two main deck that can summon this guy, the first one if the one that will more likely use/abuse it the most, except for one case only.
You know, I like extreme comboes that can FTK your opponent. Well, one appeared.
Dueling days made this video and invented the combo. (he's proxing atlanthal with photon streak bouncer)
Combo is awesome, they did it, and this deck can win even if the combo doesn't work. Let's see CONS and PROS:
CONS
-Dies to veilers, I'm not pretending everything, pretty much every FTK, except extremely rare ones, die to veilers, but this deck is combining dragunities weakness to veilers and random FTKs weakness to veiler, pretty bad, uh?
-If you play this and draw into the level 6 gusto monster (I don't even remember its name, LOL), you won't have a good time, you aren't going to FTK and you'll have a dead card in hand and one in deck (the one that summons, grif if I don't remember wrong)
-For TCG folks, Super-Dreadnought Gun Turret Train - Gustav Max (just copy and pasted, such a long name) won't be out for a loooong time.
PROS
-If you're lucky, you can win even without FTK
-You can play some draw cards to help get both the cards you need in hand and the cards you need in grave (cards of consonance on phalanx)
-You can get rid of some nasty opponent's cards with Aklys-Legionnaire
3-3, they're even, same number of cons and pros.
I know this review wasn't long, but I had no time and I did it mainly because I wanted to advertise that deck.
Overall:
Atum is a great card, the one that made possible for hieratic winning so much duels against so much decks, probably (or surely) it wouldn't be possible without it.
That's all Folks, Stay Tuned, tomorrow I'll post a giant thing, I promise.
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