Showing posts with label Hieratics. Show all posts
Showing posts with label Hieratics. Show all posts

03/09/2012

Card of the Week #13: Queen Dragun Djinn

2 Level 4 monsters Dragon-Type monsters you control cannot be destroyed by battle, except "Queen Dragun Djinn". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your Graveyard; Special Summon that target. It cannot attack this turn, and its effects are negated.

Back with the regular card of the week, well, let's see some rulings and then we'll continue:
1.This card's effect to special summon a monster from the grave targets.
2.Costs and effects that work in the grave will work however even if the monster was summoned via Queen Dragun.

There isn't much to explain, however:
1.It clearly says that in the text of the card, remember you can then use D.D.Crow on the monster that would be special summoned.
2.The costs can be payed since djinn negates the effects of the monsters she summons, but costs are still available. Second one is just like veiler, if you veiler a sangan, that sangan's effect will work.

So, taking a closer look:
"Djinn" monster, works with the other djinn, maestroke mainly since they're both R4 and then have the same materials;
DARK, awesome, really awesome supports, and another thing we'll see later;
Rank 4, easily summonable, and it's generic with only 2 materials;
Dragon, some good supports over here and there;
Effect, reborner that protects other dragon from being destroyed by battle, just think of block golem for some fun, lol;
Stats, nice, not even good, but still not bad, 2200 ATK and 1200 DEF. Being both DARK and 2000+ ATK, we can go into some virus. Yeah, you heard right, this card is basically generic virus fodder.

So, so, what's about this card? This card is awesome, Deck Devastation Virus generic fodder and reborner for dragons. Dunno why, I really like this card. Just consider you can reborn a darkflare dragon with this card's effect, then discard a dragon and send another one from the deck, or summon lightpulsar and SS red-eyes darkness metal dragon when it's destroyed, special summon a tefnuit, tribute it for su, get a normal monster, go into atum, SS redmd, special summon tefnuit from the grave and overlay gaia over atum and so on.
Good card is good.
However, listing various uses this card has will make this a way too big post, so I'll just jump to deck ideas and things like that.
Consider how debris that SS block golem can go into this easily, just for something pure-ish. But I believe I'll like a lot using Monk to go into armageddon that sends something (I'd say Darkflare Dragon), go into Dragun, SS Darkflare, use its effect to send something from the hand and something from the deck (I'd say Lightpulsar, if possible send even REDMD), next turn just SS Lightpulsar too and we're already going good.
Another funny use could be using the old and never-considered hieratic trap cards. I always loved them, tribute a monster, do something. Well, let's say we summon Tefnuit with Queen, attack with queen and opponent tries to activate mirror force, activate Hieratic Seal of Reflection, tribute tefnuit and negate, SS a LV6 (if you want to try a hieratic dragun) or a blue-eyes/Hieratic Seal of the Sun Dragon Overlord (the last one will just be called seal dragon from now on) (if you want to try a control build) and use champion's vigilance when needed. Just funny ones, of course, if you want something serious just play something that can easily do a R4 in hieratics and you're ready.
And what about summoning a Darkflare with this card's effect and then tribute it for deck devastation virus? Wouldn't that kill actually every deck? I really like DDV, it's the stronger one, I believe that CCV isn't anymore any good if compared to DDV, except for the tribute that's actually easier to get, but, hell yeah, we've got a generic tribute fodder, I'm ok with this.
I think I'll try a control build, I don't like the hieratic dragun since it's really similar to regular hieratics, and I don't like them.

Sorry for the fast post, it actually was just a bunch of ideas put together, since I'm doing some works, and tomorrow's my birthday, I actually had only a bit of time, just enough to write this.
Don't forget to vote in the poll (right side of the layout, know, the text is grey and it hides itself, but I wrote the code wrong, lol). See Ya.

27/08/2012

Banned Lock: Card of the Week///After-Ban Thoughts

Well, should have done this before, but doesn't really matter. Well, it's just that I wanted to do a deeper review of the banlist, about what this will do the next meta

FORBIDDEN:
Future Fusion
Brionac, Dragon of the Ice Barrier

LIMITED:
Inzektor Hornet
Inzektor Dragonfly
Gishki Gustkraken
Chaos Sorcerer
Ultimate Offering
Spore
Wind-Up Zenmighty
Tsukuyomi
Red-Eyes Darkness Metal Dragon

SEMI-LIMITED:
Mirror Force
Hieratic Seal of Convocation
The Agent of Mystery-Earth
Reasoning
Rescue Rabbit
E-Emergency Call
A Hero Lives
Pot of Duality
Blackwing-Kalut of Moon Shadow
Debris Dragon
Tour Guide From the Underworld

UNLIMITED:
Emergency Teleport
Marshmallon
Necro Gardna
Destiny Draw
Magic Cylinder
Sword of Revealing Light
Level Limit-Area B

General Thoughts, more skilled meta, killed/damaged lots of the auto-piloted deck, double mirror and the double torrential, along with bth, warn, judg, etc... will make every player think carefully about what to do before every move.

Single Ones:
Inzektors, heavy hit, now that this happened, I'd like to start playing them. Ya know, I don't play something that is mainstream, now they'd be perfect. I was thinking of looping with giga-weevil and giga-mantis (with a centipede in the grave):
NS Dragonfly, equip hornet and mantis, eff hornet, destroy random card, eff dragonfly, SS Centipede, equip hornet, eff hornet, destroy mantis, SS Centipede and search weevil, used centipede+dragonfly=leviathan, eff leviathan, detach dragonfly, eff centipede, equip hornet, equip weevil, eff hornet, destroy weevil, SS Dragonfly and search ladybug/weevil/mantis (based on what you want to do, with ladybug you'd go now in a R5 while leaving a centipede on the field and a weevil/mantis in hand to loop the next turn with centipede), equip hornet to dragonfly, eff hornet, destroy opponent's card and SS Centipede, equip hornet, destroy opponent's card and search mantis.
One of the loops, however, this deck is played with a different mindset than before. Before you went into the -2 loop in the exact moment you drew it, now you'll have to wait, skillfully play and gather your pieces to explode into something giant when you can.
So, for Inzekors, I'd build a Swap Build with howling insect and mystic tomato (thanks to a friend of mine, tengu, for the idea) or a control build, controls the opponent, goes into centipede+hornet when possible to destroy one at turn and search to gather your pieces, and then, when you can go into dragonfly-hornet, I'd leave the monsters on the field (if you have enough protection, of course) to combo lot more the next turn, more likely blowing-up the entire opponent's field and having some great xyzs or power-upped inzektors.

Gishki, oh, well, except for the ptolemys loop build, I never liked too much that one, even if it is a great card. I'll play teched gishkis, I believe.

Infernities, they lost their loop card, but, doesn't matter, they've kept the same level of strength, kinda. I'm working on some loops, however, with double emeral to recycle the cards, but as now the only thing I could come up with was using a card that tributes (actually toon cannon soldier) to get rid of cards on the field, however the draw is a problem, sometimes. I'm working on that, though.

Wind-Ups, oh, well, good ones. Don't hate them anymore, but I'm sure there'll be other loops with hunter, maybe abusing of magician, too. I won't play them, however, since I don't like 'em. I'd rather play an Inzektor-Wind-Up build, more than a pure one.

Gadgets, Madolches, offering hit both, however I'm not that disappointed. It's true that I love offering loops, I was thinking of it with centipede, but at 1 it's just too inconsistent and occasional, but limiting offering was more than fair from my point of view. That'll even punish bad players that don't think of anything while using that card. I'll continue playing madolches, more control-oriented, I believe, and play something like MachinaGadgetGeargia, should be kinda funny, lol

Hieratics, I believe they're still playable, if I see that only few players play that deck, I'll build something. I'd go for the wizard-Galaxy Queen's Light, I believe (I talked about that, search it). They're still a funny support (even competitive, with funny I meant they're funny to play) and good standalone deck.

Chaos Dragons, never liked 'em, they are too...dunno...let's say that I hate how they rely on just summon and beat. They lost some power, nothing great, though.

Blackwings, don't like them, I'll just hate playing against them, nothing else. They lost pretty much nothing, just gained a kalut.

Rabbit Laggia, oh well, I wouldn't have played this, however. it didn't lost too much power, only a bit of speed, but nothing great. If I were to play them, I'd stick around with guaibas.

Agents, I'll start playing these. For sure. 'nuff said.

Naturia Synchros Control, oh well, that's what I thought while reading triple teleport. I'll play some control builds like this, but even tons and tons of Psychic decks. It's time to bring back my T.G.PsychicSwap. Geargias/karakuris will play those, too.

Geargias, I'll definitely build something with them, mainly as supports, I like a lot geargia karakuris, but I didn't have a chance to test them, yet. I was thinking of some other geargiaccelerator's abuses, too.

Karakuris, I use to play these at least a couple of times for banned, then I tend to forgot those. Still, I like 'em, I'd go for some tele build, too.

Gigavise, yeah, I'll play this. Nothing else. You'll see my build this week, I believe.

Heroes, I used to play those when they weren't popular, but lots of players started to, and I stopped using them. Of course I won't use them not even this format.

Gol'gar Control, I'l definitely use this, it's a strong choice for 4funs this format, I believe. I'll have some fun, just I'll need to build a good build.

PACMAN, oh well, I'm actually trying this, for those who don't know, Pure Advantage Camels Munch  All Noobs. I'm not convinced from my actual build, but I have some fixes I'll do, I believe.


That was all, if you see something missing is probably because I didn't want it being here, unusuefulness for this post could be the main reason.

Well, See Ya.

20/08/2012

Banned Lock: Card of the Week///Gustav Max with Limited REDMD

2 Level 10 monsters
Once per turn: You can detach 1 Xyz Material from this card; inflict 2000 damage to your opponent.

Easy yet powerful (?) effect. Since it was part of the hieratic OTK, it was one of the most requested cards from tcg players. Well, we've got it, with unusefully censured art, but the limitation of redmd hit will make TCG Hieratic Players cry.
Well, this was kinda an introduction to today's post: How to use that long-named monster without double REDMD and what deck could play this.
Let's start putting together some ideas. Yesterday, a comment on this post, wrote by K'yde Ren (a great malaysian blogger, check his blog out, even if you should already know it if you know mine, lol. However, it's called digital mortal), said that he would like to tech Galaxy Wizard in his R8 hieratic build. I was thinking about it too, but, while replying to his comment, I noticed that wizard can, obviously, search out galaxy queen's light that can be easily used on a lv8 monster to go into crazy R8 XYZs. But only after sending the comment I noticed how galaxy queen's light on redmd could easily mean double gustav and one monster left, probably. Gustav is 2k damages, then the other one for other 2k damages, and then these two can attack with 3k each. If direct attack it should be 3k+3k+2k+2k=10k, game.
Just let's say an hand of 4 hieratics which at least one is tefnuit and galaxy wizard/accel light:
SS tefnuit, NS wizard, tribute and search galaxy queen's light, tribute tefnuit for su, then su for other tefnuit, xyz the two vanilla monsters into atum, use atum's eff, SS redmd, eff redmd, SS su, SS tefnuit, tributing tefnuit, ss a vanilla too, use galaxy queen's light, then gaia on atum.

It could look like an occasional play, but still, it's another play, along with tons of comboes that hieratics can already do, you'll have this other one that can lead to other OTKs. Lots of player will play mirror force, too, and random negation cards like solemn judgment and warning that will make them pay lps. This is a great way to do at least 2k damages and win without attacking.

And I was thinking how lollish would be doing galaxy queen's light on a lv10 monster and summon both gustav and his long-named companion, giant robo etc...
Destroy all of the protection, deal 2000, then attack with othr 8000 and win.
This is not only for hieratics, though. See trap monsters deck, go into this giant thing with double slime, or even, again, a teched galaxy wizard that searches galaxy queen's light.
I'm actually developing an uria deck, and was thinking of going into giant robo and gustav to do damages and get rid of opponent's nasty S/Ts, I'll play it kinda of chain burn, but with tons of continuous traps that'll let me stall, draw and summon uria that's another giant lv10 monster with backrow-hate effect. Along with the protection given by Imperial Custom, you should have a good deck that can defend itself from the decks of the next meta. Let's say they are:
-Prophecy, they don't have ways to run over 3k DEF or ATK monsters, except junon+power, but defending that card with imperial custom will make them not searching, and then having back their less-than-3000-ATK junon that can be easily runned over by either the XYZs and uria;
-Geargias and deck that use them as engine, as long as we have those big protected walls/beaters, they can do pretty nothing to us. Only exception is from karageargias that go in burei that puts our slime in defense position, making it a "portal" to our life points, but still, with the lots of traps we've got, we can easily defend ourselves from a battle phase;
-Some suriviving inzektors, they'll hornet our slime, but we'll flip our imperial custom, then they'll use the other monster with hornet again to kill our imperial custom;
-Some surviving Wind-Ups, but still few, they are in a great disadvantage, since we'll have big walls that they can't run over, except by suiciding zenmaines;
-Rabbit Laggia, one of our worst enemies, but still, as before, 3k DEF can't be easily runned over, expecially by rabbit laggia. They'll slowly go in big advantages having a great field, so they're the worst enemy for a deck as slow as this.

However this deck can play great side deck cards against those decks:
Rivalry of Warlords, protected by imperial custom, it won't let your opponent go into laggia, leviair, utopia and so on. This crushes Rabbit Laggia, inzektors and wind-ups, while limiting a bit some geargias;
DNA Surgery, I, personally, love this card. Use it against rabbit and they won't go into laggia, use it against geargias and they won't go into burei/bureido/gear giganto/ecc..., use it against prophecy to lock lots of their spells. However, this card will let generic XYZs, so it's not that recommendable, still, it's a good card that doesn't limit yourself;
Vanity's Emptiness, you know I love this card, too. This is not destroyed while imperial custom is on the field, while you can get rid of it with really easily, like going into magic planter or uria. This one kills 'em all, but it's a little more fragile.

Just three random ones, but this deck can play lots and lots of side-deck cards, since lots of them are continuous traps (macro cosmos says hi, too).

Coming back to the card, now that we have double tragoedia, we could use it as generic LV10 monster playable pretty much in everywhere.

What was this post meant to be? Don't hate konami because they gave us gustav only after limiting redmd, but hate 'em because of other tons of bad things, both to TCG and OCG, like summoner of illusion that has tributing as cost in TCG.


Well, this was all. The 10.000 visit count special is finished, but still, I have things to talk about in the next days, and two decks to post. The banned lock, instead, will continue for another week, and then we'll be back with the regular card of the week. Well, Stay Tuned.

04/08/2012

Hieratics

Let's start sayin' I don't play Hieratic, since I don't like those kind of comboes that summon big beaters, it's just me, however.
I'm here to talk about those Hieratics and the splashability of some.
Tefnuit+Su+Wattail+Luster dragon+Seal of convocation is the generic splashable engine. I believe we all saw at least once Gishki Hieratic, right?
For those who didn't, it's basically Gishki with some hieratics, that because when sent to the grave with aquamirror their effect triggers. Well, given that Gustkrake (view two random cards in your opponent's hand, put one back to the deck) is LV6 too, like the hieratis and their vanilla, they're often used for tributes, but there's a major loop. It revolves around Ptolemys. Discard shadow to search aquamirror, tribute tefnuit/su to summon gustkrake, -1 the opponent, then hieratic's eff and summon wattail, wattail+gustkrake=ptolemys, eff ptolemys, detatch gustkrake, retake shadow, eff mirror, bounce back gust and put mirror back in the deck, effect shadow, take mirror, use mirror, tribute another hieratic, special summon gustkrake and repeat using all the cards you can to recycle them.

However I was going to talk about this little engine tweaked a little in monarchs.
Why Monarchs? They're all lv6, they like to recycle their tribute monsters, they can provide tributes without relying on treeborn frog and they can make lots of comboes and generate lots of OTKs.
Well, I'd use the Engine as: 3 Tefnuit, 2 Seal of Convocation, 1 Wattail. If you aren't going to use treeborn (I'd recommend using it, but don't will let you use most good traps without fearing anything), I'd recommend even the third seal.
Well, before continuing, I'll say that I never ever builded it or played it, so this is just how I would build it.
Here's how I build this:
-Main engine: 3 Caius, 2 Mobius (against macro cosmos)/2 Raizas (they're more versatile, but poersonal preferences, however pretty much everyone will go into Raizas, Know That);
-Support engine: 3 Tefnuit, 2/3 Seal of convocation, 1 Wattaildragon;
-Support engine #2 (optional): 3 Swap Frog, 2 Ronintoadin, 2 Treeborn Frog, 3 Enemy Controller, 1/2 Creature Swap, 1 Gorz;
-Staple spells: Book of Moon, Reborn, Dark Hole, Heavy Storm, 2 Typhoons;
-Support cards: 1-3 Illusionsnatches (the deck can play this too, and if you tribute summon a hieratic you can go into atum with this, and thus play REDMD. I find 3 copies of this too much, though, I'd play 2, I believe), 0-3 REDMD (personal preferences, I'll play 2 I believe);
-Other Tributes: 3 Battle Faders;

Some other possible cards are: Foolish Burial (with the frog engine) and Pot of Avarice (random recycling&drawing)

So this is approsimatively how I would build it:

Monsters: [24]
1 Wattaildragon
3 Caius
2 Raiza
3 Battle Fader
2 Illusionsnatch
3 Tefnuit
3 Swap Frog
2 Treeborn Frog
2 Ronintoadin
1 Gorz
2 Red-Eyes Darkness Metal Dragon

Spells: [15]
3 Enemy Controller
2 Creature Swap
2 Hieratic Seal of Convocation
1 Book of Moon
1 Monster Reborn
1 Heavy Storm
1 Dark Hole
2 Mystical Space Typhoon
1 Foolish Burial
1 Pot of Avarice

Traps: [1]
1 Treacherous Trap Hole

I could have forgotten something, so take this as a skeleton, more than a real build.
You may be wondering why this post is made like this without testing it. Well, it's just that tomorrow I'll go on a little holiday (2 days), so I'm preparing something, and this evening there's my favourite little cousin's birthday and I must go, so after this I've no free time till tuesday when I'll be back.
However, I already wrote the card review and planified the day and hour of the post. I put it on Monday, at 10 o' clock, in Italy. Here we have GMT+1, just do your maths, I'll give a cookie to the first one to comment, LOL.

Well, See Ya.

04/06/2012

Card of the Week #3: Hieratic Dragon King of Atum

2 Level 6 Dragon-Type monstersOnce per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your Deck, and make its ATK and DEF 0. This card cannot attack during the turn you activate this effect.
Random rulings:


This card effect doesn't target.
The Summoned monster can activate its effects and declare attacks.

Those were taken from wikia, but I'd add one:

Even if Atum's effect is negated, the summoned monster will still have his ATK and DEF at 0.

Explaining the first ruling isn't hard, as I said a lot fo times, cards in deck can't be targeted, no matter what. Second one isn't even a ruling from my point of view, since there is nothing on the card that could make you think that the summoned mosnter can't attack or activate his effects, you just need to read the card. The third one is kind of important. Since his nullifying-ATK-and-DEF effect isn't continuous, it won't be blocked, don't even think of OTK summoning 2 atums, use their effect to summon 2 big monsters, use skill drain and win.

So, why am I reviewing THIS card? You know I hate being prevedible, but if I need to, I prefer to d oit in some strange way, but you'll see it later.
Let's see this card's particulars:
LIGHT, got some good supports, one is represented by Honest, but you won't likely use it;
Hieratic Monster, can be used to support some hieratic tributes monster;
Dragon monster, other supports, even if they aren't a lot;
XYZ, yeah, there are a lot of supports for XYZ monster, but sadly they aren't worth be played;
2 Level 6 Dragon-Type monsters, really easy to summon and being Rank 6 is AWESOME, just summon this, abuse of his effect and chaos XYZ change into Gaia Dragon, the Thunder Changer;
Effect, an awesome one, use him, SS Red Eyes Metal Darkness Dragon and combo with him, and it leads to other giant comboes, I'll explain one in this post,
Stats, ATK and DEF are high enough to handle something, but you won't more likely use his ATK and DEF stats, you'll more likely chaos xyz change or use him someway else.

This card is awesome because of being easy to use in alot of ways and will more likely cause OTKs if you can handle it.
Hieratics can summon this pretty easy and abuse with REDMD, Dragunities can summon him in dedicated build to go into redmd and combo.
These two are the two main deck that can summon this guy, the first one if the one that will more likely use/abuse it the most, except for one case only.
You know, I like extreme comboes that can FTK your opponent. Well, one appeared.
Dueling days made this video and invented the combo. (he's proxing atlanthal with photon streak bouncer)



Combo is awesome, they did it, and this deck can win even if the combo doesn't work. Let's see CONS and PROS:

CONS
-Dies to veilers, I'm not pretending everything, pretty much every FTK, except extremely rare ones, die to veilers, but this deck is combining dragunities weakness to veilers and random FTKs weakness to veiler, pretty bad, uh?
-If you play this and draw into the level 6 gusto monster (I don't even remember its name, LOL), you won't have a good time, you aren't going to FTK and you'll have a dead card in hand and one in deck (the one that summons, grif if I don't remember wrong)
-For TCG folks, Super-Dreadnought Gun Turret Train - Gustav Max (just copy and pasted, such a long name) won't be out for a loooong time.

PROS
-If you're lucky, you can win even without FTK
-You can play some draw cards to help get both the cards you need in hand and the cards you need in grave (cards of consonance on phalanx)
-You can get rid of some nasty opponent's cards with Aklys-Legionnaire

3-3, they're even, same number of cons and pros.

I know this review wasn't long, but I had no time and I did it mainly because I wanted to advertise that deck.

Overall:
Atum is a great card, the one that made possible for hieratic winning so much duels against so much decks, probably (or surely) it wouldn't be possible without it.

That's all Folks, Stay Tuned, tomorrow I'll post a giant thing, I promise.