22/10/2012
Card of the Week #20: Metaion, the Timelord
Lovely card, rulings, there we go:
If the a card returned to the hand via this card's effect isn't really in the hand (Plaguespreader summoned via its own effect, for example), that card won't be counted toward the number of cards for the damages.
Bouncing a Synchro monster, Fusion monster, or XYZ monster, is counted as bouncing them to the hand, so they will be counted.
No explanations.
Let's take a close look, then:
FIRE, nothing special since it can't be summoned from the deck;
LV10, some XYZs, go into Gustav with this and another monster;
Fairy, the great one, it's just perfect for this card;
Stats, 0 ATK and 0 DEF, not that they matter given the effect.
Well, I like this card. I used to play, and recently brought back to life, a fairy deck using Freya with Court of Justice and Valhalla to bring giant fairies. Needn't to say that this card was probably one of the best star of the deck, and funnier ones to play. In three copies I drew it frequently, and frequentily I did summon it. That was to clean the field from nasty XYZs, such as Zenmaines, Maestroke, or even giant synchros and hard-to-play-around monsters. Dealing some damages was even actually funny, and game winning if used right.
In this deck I used to play Freya as LV1 to trigger Court of Justice, and ATK booster for our fairies, while Athena and this dealt damages, while krystia was frequently blocking opponent's summons. Athena+this worked wonders, since you could attack with this, get rid of monsters on the field, summon athena somehow, tribute this and SS another monster so that we didn't get the -1 that this card usually has. Athena comboed quite a bit with Superbia and another athena, summoning this as finisher some times, while dealing other damages and having a field full of powerful beaters.
Valhalla was there to summon giant beatsticks from the void, and the rest was protection and staples. Good deck it was.
Talking of this card generally, I should underline how this card can be freely summoned from the hand, grave or banished zone. The only limit it puts, is that you can't from the deck. Actually, I think that if built well, Call of the Haunted should be its best friend. SS it via coth, wipe out the field, recycle CotH somehow (still thinking of a solid way to do so), use it again next turn, profit.
While this idea is still developing, one of the most possible ones is in Burn decks or monster-less (or deck with a low monster count) as a way to stall the opponent, do some damages, and have an empty field for your moves during your turn. As a level 10, it's great for random gustavs with metal reflect slime or other cards.
Having 0 ATK makes it a workable target for Limit Reverse, but even for reptilianne vaskii, if you were to play metaion in a reptilianne deck (needed to name this one since I'm thinking of how to efficiently play and build a reptilianne deck).
Actually, this post was just a fast one to put together various uses of this card. Today I had no time to write anything, since tomorrow there's English Oral Test (side note for who doesn't remember/know: Italian is my language, English is only the language I learnt at school) and need to study something, even if not truly needed. Oh, well.
See Ya.
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