Showing posts with label Priority. Show all posts
Showing posts with label Priority. Show all posts

01/05/2012

Chaos AAA

I said it in the previous post, AAA has alot of potentials, I fastly (really fastly) did a chaos deck, this is the result


What are the bad points of the deck? Well, I said them all in the other post, discovered nothing else, just slow if you can't draw into nothing good (but are there decks that doesn't have this bad point? LOL), getting AAA isn't that easy, and M7 limit is really bad, can't use that effect in the same turn you Chaos Summoned it, because you can't use Omega's protecting effect on opponent's turn and you need to wait a turn witout being protected. If M7's effect could be used even in opponent's turn, well, that wouldn't be bad.
New good points, I discovered other good points, so I won't talk about all the good points I said in the other post: this combo is really easy to continue, so you can do 3/4 xyz in 2 turns with Kagetokage (translated is "Darkanddark", then "Dark and dark"). M7 can be "rescued" with omega's effect, this does help in continuing the loop, too. 3 Veilers are staples with the new rules on priority, but in here they help alot being light. Evilswarm Mandrago helps alot in XYZing, go into lavalval, send batteryman to the grave. LS Engine helps adding drawing engine, destroying engine and milling engine. I teched in a Reptilianne Vaskii, tribute 2 AAAs and get to destroy a card per turn, not bad. Monk does help alot, love how he can XYZ with just him and a random card.

Don't look too much at the extra deck, I suck at making that, and other than this, I did it fastly.

This was all, I hope I'll do a better list. If so, I'll post it.

Stay tuned.

26/04/2012

Comparing Cards: Solemn Warning Vs. Bottomless Trap Hole

Yeah, another comparing cards post, I like it, it isn't difficult to write, it really helps a lot players deciding what to play, it makes up my mind, sometimes I have confused ideas about some cards, like the 2 of today, and writing this helps me too.

I said the other post will be regarding no-priority rule in TCG, Bottomless against Solemn Warning, I think it does make sense, right?
When Solemn Warning got printed, it was treated like a god card because it may help stopping ignition effects used with priority and trigger effects (if you don't know what this does mean, read the previous post). Before this, Bottomless Trap Hole was the main resource against summons, but it didn't work with monster under 1500 ATK and doesn't stopped Ignition and Trigger effect.
So why am I even comparing them? Warning only adds the cost of 2000 LP, it is alot better compared with bottomless, it even negates igntion effect with prior- RIGHT, no more prio, this makes this card alot more playable.
As always, let's start with PROs and CONs:

Warning need 2000 LP to work, Bottomless does not.
Because of the previous, Warning may be a dead card.
Warning only destroy, Bottomless banishes too (but this may be a con for bottomless, if you want to know the reason, read the other comparing cards post).

Bottomless doesn't work against monster with less than 1500 ATK, Warning does (big con for bottomless, no rabbit and alot-of-others-monsters-very-important-in-this-meta hate).
Bottomless doesn't stop trigger effect, Warning does.
Bottomless is only SS2, Warning is SS3.

Yeah, there wasn't too much to say, so let's go directly to the overall impressions:
Warning is way more better, but it depends on player's play style and deck, if it is a deck that risks alot of damage, warning may easily become a dead draw, if you are going into a macro deck however, banishing effect of bottomless is totally unuseful, so warning is better. As said, it depends on player and deck.

This was all for today, I think.

See ya.

Priority Gone, no more rabbit abuse hopefully

Hurray!!! I hate peoples on Dueling Network that saying "I'm playing OCG", "I'm playing TCG" say "there isn't priority" or "there's still priority", then we start discussing and I lose interest in playing because I'll probably be in a bad mood.

For persons who doesn't knor what priority is I'll explain better: priority means the capability of the turn player to activate an Ignition effect of a monster yet summoned, and bypass Bottomless/veiler letting you use that monster's effect. Remember the difference from Ignition and Trigger effect. A trigger effect is an effect called like that because it is triggered from some situations, like the monster's own summon, an example may be Monarch. An ignition effect is an effect, usually once per turn, but not always, activated by the player who controls that monster during main phase 1 or 2, an example may be Rescue Rabbit, reason why a lot of players are happy of this changement.

Basically before this changement, one could summon rabbit in turn 1, use effect with priority and avoid veiler, summon laggia/dollka and fuck the opponent. Now one could summon rabbit in turn 1 and just hope opponent doesn't have veiler, if he does have him, well, you've lost a rabbit without reason, because opponent will summon a monster and attack your rabbit. SO, with this change 3 veilers are really recommended in every deck.

I'll write something else about this changement, I think i'll write it today.

That's all folks.

P.s. I was planning on writing this yesterday, but sadly connection disappeared (that's the right word, suddenly on the list of wireless connection, my list disappeared, not even a loss of signal first, it disappeared and stop, nothing else)