Cosmic Dragons are an archetype with, currently, 5 monsters (+a synchro) of different attribute and they all share a new type: Genryu.
They all are recruiters which work under Skill Drain and work even when destroyed by card effects (even yours), but don't if they are Swapped.
Nice cards:
Supply Unit: +1s everywhere.
Soul Charge: happy synchro.
Ideas:
Skill Drain Cosmic Dragons
Skill Drain destroys a lot of decks, gives some headache to other. The downside is not being able to use a Synchro Monster's effect, however you can play around this by (1) going into Stardust or similar monsters who work in the grave or (2) by using Bixi as a material (it makes the synchro unaffected by traps, and Skill Drain is a trap). Most likely, will be the build I'll play around with.
It may play Ice+Fire Hand.
Cosmic T.G.
Cosmic Dragons are basically faster TGs, but they really do work nicely together. Most notably, Striker+Bian=Naturia Beast which cannot be destroyed in battle. Looks nice, but I cannot say I really like it.
Cosmic *something* (Naturia Beast)
Naturia Beast with Bian is really awesome, so one may like playing it. Nice EARTH Tuners LV2 are:
-Esper Girl/Psychic Jumper: maybe a Psychic Build? (most likely only a couple of Psychics thrown in, Serene, Esper and Commander may be some nice picks.)
-Naturia Cosmobeet/Nettles: plants are a nice trend recently, expecially with Soul Charge's Hype (which this deck already uses more than decently). They may look nice, although I don't think I'll be playing this.
-Kagemusha: it's an option for a Six Sam build, but I don't think this'll be decent enough.
-Striker/Pashuul: Reinforce Truth was an awesome card some time ago, I wonder if it can be good again, dunno.
Showing posts with label New Cards. Show all posts
Showing posts with label New Cards. Show all posts
22/04/2014
24/07/2012
Full ABYR Review OCG
One of the biggest post ever, a comment on single cards.
I cutted this since it will be too long, too much text, click under here.
I cutted this since it will be too long, too much text, click under here.
12/07/2012
The Seal of Orichalcos
Trollnami Strikes Again.
Well, aside of this version of this card, I was wondering, along with some friends, of this card's true effect. The conclusion I arrived myself before starting talking was the same of when we finished, LOL.
I believe it'll have:
1.+500 ATK Bonus, that's the obvious one, I think, great boost, generic, will be one of the most awesome field spell even if it has only this effect. Just Think of the boost that necrovalley gives, without thinking of its other effect, +500 is deadly.
2.Indestructible by cards' effect, still wondering if it could be destroyed by activating another spell card, if it prevents it, this is really the most broken field spell, just think of siding it against dark world, gravekeepers, eventually madolches, and so on. If it has even an effect that prevents its activation to be negated, like in the anime, it'll be kind of godly, I'd play a copy of this, and 3 terraforming, along with other field spell, when needed, or 2 of this and 1 terra, but changes from deck to deck, of course.
3.This is the most difficult one, I believe they'll mantain the main effect, the one that protects your monsters from opponent's attacks, here are the options:
a.The anime one, you can use your s/t zones as monster zones and summon monsters there/move them from the "real" monster zones to those and viceversa, only that this would cause loooots of OTKs/FTKs that are usually locked from the lack of monster zones, I have a lot of infernity comboes locked by that.
b.You decide the target of your opponent's attacks.
c.Your opponent can attack only the stronger monster on your field.
The 3c is derivated from an official article of konami where they say "Allows your stronger monsters to protect your weaker ones", obviously I thought of that. Well, time for soft Watt Lock? Giraffe/random watt monster+Watthopper, wait till you draw into another watthopper to complete the lock.
I'll have fun with this card for sure, every card that has the text "other xxx monster cannot be attacked, except this card/yyy" (where xxx is the kind of monsters you want to protect, and yyy is that monster's name ) can create this lock, without the effect one, but doesn't matter. Coming Back to watts, think of a 500 ATK boost, on giraffe, protected with watthopper/double watthopper, that can attack directly, kind of godly, 1700 for every attack. Sad Side is taht the 500 boost is continuous, that means that giraffe and other 1000 or higher ATK monsters will be hit by bottomless with orichalcos on the field.
Well, we'll need to wait for this set's release to know this card's true effect, they won't show it to us before, maybe they'll make it kinda crappy, except for the confirmed 500 ATK boost, and they don't want to show it to make it sell more? Don't know, I just hope it's good, but not too much.
Yeah, Stay Tuned, it's Thursday, in the worst of cases next post'll be on Monday.
P.s. created a new label, Seal of Orichalcos, since I expect to talk about this card in the future, I believe.
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